Moto Racer 4 is built on Unreal Engine 4, and it has some awesome track design, but everything else has plenty of issues.
It is also worth noting that boost is imperative, and it is earned by performing wheelies and landing on two wheels, so I was forced to constantly be doing that to keep up with the AI later in the game.
Dodging traffic usually caused me to slam into something else. Racers will bounce off walls, and the turning speed has a hair trigger. First and foremost, to keep up with the speed and arcade feel, the bikes are harder to wreck than one would imagine. For the most part Moto Racer 4 handles fine, but there are some weird decisions in its design. This could all be overlooked if the racing is great. Eventually I was choosing only one star goals and even then I was rarely winning. Early on it isn’t an issue as I was lapping opponents, but the further I progressed the more aggressive it became. First off the AI is set to play catch-up, which as racing game fans know, is annoying. There are a lot of issues with this system. Even more, if I failed at my goal, I lost stars, so events can go into negative stars, which sucks because stars are what progresses into more races. Each one was worth a different star amount, and even if I came in first after picking second, I only got credit for two stars. For example, in a standard race I could pick my goal, first, second, or third. The issue is that this gimmick is actually detrimental to progress.Įach race has three stars that can be earned, but only if I accepted the challenge. In this mode there are tiers of races, each race players can earn up to three stars, but this is where the developers attempted to implement a gimmick. The game is broken down into standard modes, with the career being the focus. This game wants to be much more exciting than it actually is. The fast-paced music blares and the extreme nature of the experience is directly in the player’s face. This is never more evident than when booting up the game. Moto Racer 4 has neither of these, making it feel like a game lost in time.
Moto racer 4 pc review series#
The fourth game in the series gets a new developer and is being released in a time when arcade racing games need some sort of hook or astounding game play to even stand out. This makes perfect sense seeing as the first two games were released there, and I loved them, but times have changed. Moto Racer 4 would have felt right at home back in the days of the original PlayStation.